![]() ![]() The biggest increase in player count League of Legends received when Arcane was released, in 2021, jumping from 115 million to 150 million in a few months, and culminating in the current numbers. In 2022 League of Legends has 180 million players, with its peak being more than 32 million daily players. The daily number of players fluctuates based on in-game events, esports tournaments, and more. Since then, however, the game has progressed leaps and bounds. ![]() League of Legends was indeed created by a small indie studio called Riot Games, which took most of its inspiration from the original DotA. RuneData - Tags to return additional data.LoL Player Count: How Many Players Play League? Possible values: "all" | "image" | "masteryTree" | "prereq" | "ranks" | "sanitizeDescription".To return all additional data, use the tag 'all' Only id, name, and description are returned by default if this parameter isn't specified. MasteryData - Tags to return additional data. Possible values: "all" | "colloq" | "consumeOnFull" | "consumed" | "depth" | "effect" | "from" | "gold" | "hideFromAll" | "image" | "inStore" | "into" | "maps" | "requiredChampion" | "sanitizedDescription" | "specialRecipe" | "stacks" | "stats" | "tags".To return all additional data, use the tag 'all'. Only id, name, plaintext, group, and description are returned by default if this parameter isn't specified. ItemData - Tags to return additional data. Retrieves a list of all items in the game. Possible values: "all" | "allytips" | "altimages" | "blurb" | "enemytips" | "image" | "info" | "lore" | "partype" | "passive" | "recommended" | "skins" | "spells" | "stats" | "tags".Only id, key, name, and title are returned by default if this parameter isn't specified. If not specified or specified as false, the returned data map will use the champions' keys instead.ĬhampData - Tags to return additional data. ![]() List of valid versions can be obtained from the /versions endpoint.ĭataById - If specified as true, the returned data map will use the champions' id as the keys. If not specified, the latest version for the region is used. Version - Data dragon version for returned data. If not specified, the default locale for the region is used. Locale - Locale code for returned data (e.g., en_US, es_ES). Possible values: "RANKED_SOLO_5x5" | "RANKED_FLEX_SR" | "RANKED_FLEX_TT".Retrieves the status of given champion id. freeToPlay - Filter param to revireve only free to play champions.Retrieves matchlist for last 20 matches played on given accountId. Possible values: Any positive natural number.īeginTime - The begin time to use for fetching games specified as epoch milliseconds.ĮndTime - The end time to use for fetching games specified as epoch milliseconds.ĮndIndex - The end index to use for fetching games.Possible values: RANKED_SOLO_5x5 | RANKED_FLEX_SR | RANKED_FLEX_TT.īeginIndex - The begin index to use for fetching games.Queue - Comma-separated list of ranked queue types to use for filtering matchlist. Season - Comma-separated list of season ids to use for filtering matchlist. /summoner/:summonerId/leagues/positions./summoner/:summonerId/championMastery/:championId./summoner/:summonerId/championMastery/score.All URLs can accept apiKey and region as query string parameters, if you want to do calls for a different region or with a different key than the specified defaults. The API's calls are mapped to various API methods from Riot Game's documentation. ![]()
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